Airsoft Game Modes And Rules

Fun Airsoft Game Modes

Airsoft Game Modes & Additional rules news Game Modes • Everyone against everyone The players play individually, the goal is to have fun. Target number. Rules: opposition has unlimited lives, but must walk back X amount of feet to respawn. Airsoft game mode ideas, airsoft game modes, airsoft game modes and more. On all game types you make up the rules. Only mine is for airsoft. This game type is to be. This is one of the basic airsoft game types that is commonly played.

Nerf/airsoft games 1. Battle Battle is preferably played with 2-6 people(better with even numbers but can be played otherwise)and is primarily to see which team can last the longest. As for health, it is 1 shot to the head and you die, 3 shots to the body, and 5 anywhere else(arms legs). These same health rules apply to all game modes unless it says otherwise. When you die you may not move or get up until a medic revives you by touching you for ten seconds while not getting hit.

The first team with everyone dead loses. Advanced battle (includes all rules of battle) Advanced battle is better played with more people than regular battle like 4v4 or something similar. Each person has to choose a class for themselves before the game (medic, engineer, soldier, heavy, demolitions expert) this is the only game mode with classes. Class descriptions: Medic- Primary weapon can be anything as big as a rifle (retaliator, longstrike, alpha trooper) and has a pistol or small semi auto gun as secondary (stryfe, barricade). They also can revive 'dead' teammates Soldier- The soldier can have the same weapons as the medic but can have more extra magazines or darts and supply teammates with ammo. Engineer- The engineer also can have the same weapons as medic and soldier but is able to repair teammates broken weapons. Pianoteq 4 Pro Crack.

If a players gun is hit at all, it is 'broken' and cannot be used for the rest of the game, but an engineer can repair guns by holding his hand on them for 15 seconds. Heavy- The heavy can have any gun as their primary weapon and any gun as big as a rifle ( retaliator, longstrike, alpha trooper) As their secondary weapon. They also have health increased by 1 hit on each area of the body ( 1 headshot = 2 headshots for heavy) But they also cannot have as much ammo and the heavy weapons take longer to load and go through magazines faster. Demolitions expert- The demolitions expert can have any primary weapon as big as a sub machine gun or semi auto weapon (stryfe, barricade, hyperfire) and their secondary weapon may only be a pistol. But they have balls that act as 'grenades' that they can throw and anyone within 2 feet of where it lands is 'dead.'